
Overview
Boots have their own slot in the equipment window. The official boots table asks only for a character level, with no class listed, and every pair gives one thing: dodge, which helps you avoid incoming hits.
A new pair comes every 10 levels from 10 to 120 (Oxhide, Deerskin, Soft, Eagle, Light, Crocodile, Snakeskin, Tiger, Leopard, Kylin, Deft and Magic Boots), and two last models follow: Freedom at level 124 and Blizzard at level 129.
Dodge at key levels
| Picture | Level | Boots | Dodge (Normal) | Dodge (Super) |
|---|---|---|---|---|
![]() | 50 | Light Boots | 11 | 25 |
![]() | 70 | Snakeskin Boots | 19 | 33 |
![]() | 90 | Leopard Boots | 28 | 46 |
![]() | 100 | Kylin Boots | 33 | 49 |
![]() | 110 | Deft Boots | 38 | 56 |
![]() | 120 | Magic Boots | 47 | 70 |
![]() | 124 | Freedom | 55 | 77 |
![]() | 129 | Blizzard | 60 | 84 |
Getting better boots
Like all gear, every model comes in five qualities: Normal, Refined, Unique, Elite and Super. Meteors raise an item's level and Dragon Balls raise its quality in the Forging window, and at high levels only Dragon Balls can raise the level.
For boots, Meteors work until level 120; from there on the level can only be raised with Dragon Balls.


Sources
Game pictures: © TQ Digital / NetDragon · co.99.com








