
How to do it
Monsters are running wild, and the Daily Quest Envoy wants strong heroes to thin them out. This quest fits right into your normal hunting: you do not travel anywhere special, you just kill monsters while the bead charges.

- 1. At level 100 or higher, take a Spirit Bead from the Daily Quest Envoy in Twin City (337,448).
- 2. Hunt in the wild. The bead absorbs a spirit from every monster you kill.
- 3. When the bead is full, use it to receive the reward inside.
Bead qualities
Your first bead is always Normal. Each bead you complete earns a better one next time, and you can also pay the Envoy CPs to raise the quality or to finish the task at once. A better bead needs fewer spirits and pays more.
| Picture | Bead | Spirits needed | Reward |
|---|---|---|---|
![]() | Normal | 2,500 | 120 min EXP, 7 h Blessing, 30 Study Points |
![]() | Refined | 2,000 | 180 min EXP, 10 h Blessing, 40 Study Points |
![]() | Unique | 1,500 | 240 min EXP, 15 h Blessing, 50 Study Points |
![]() | Elite | 1,000 | 300 min EXP, 24 h Blessing, 80 Study Points |
![]() | Super | 500 | 360 min EXP, 48 h Blessing, 100 Study Points |

Filling the bead fast
Stronger monsters give more spirits, so hunt the toughest area you can handle (see world map). Bosses are the real shortcut:
| Monster | Spirits |
|---|---|
| Wild monster leader | 10 |
| Thrilling Spook | 600 |
| Thrilling Spook 2 | 800 |
| Thrilling Spook 3 | 1,000 |
| Sword Master, Snow Banshee, Snow Banshee Soul, Terato Dragon | 1,000 |
Sources
Game pictures: © TQ Digital / NetDragon · co.99.com







