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Dark Lord

The commander class unlocked at level 250: the only class with the Command stat, fighting beside his Dark Raven and Dark Horse and buffing his whole party.

Dark Lord
8 Nov 2026

Overview

The Dark Lord opens up once you have a character at level 250. He rides into battle on his mount and calls on his Dark Raven and Dark Horse, and he is the only class that has the Command stat. Fan guides add that he gets 7 stat points per level and changes class only once, into the Lord Emperor.

Official Dark Lord artwork.
Official Dark Lord artwork.

The official class guide lists his starting Strength, Agility, Vitality and Energy as 26, 20, 20 and 15. His classic skills:

SkillWhat it does
Force WaveHis basic skill: a focused blast of energy straight at the enemy.
FireburstChains of fire with an area effect; his best-known skill.
Electric SparkAn area surge of electricity that gets stronger with the power of his party.
EarthquakeA war stomp that deals big damage and knocks enemies back.
FirescreamThree streams of fire to the front; monsters near a hit one also take damage.
SummonBrings his party members to him anywhere except event maps such as Devil Square, Blood Castle and Kalima.

Season 19 Part 2 renewal

Since Season 19 Part 2

In January 2025 the Season 19 Part 2 update reworked the Dark Lord. His stats now give different attack, hit rate and skill power, his maximum attack speed became 290, and he gained the Combat Power (%) option from stats, buffs and scepters such as the Bloodangel to Apocalypse Mastery scepters. His cloaks also absorb much more damage:

CloakAbsorb beforeAbsorb after
Cape of Lord10%25%
Cloak of Death13%30%
Cape of Emperor24%39%
Cloak of Dominator37%43%
Cloak of Authority37%43%

Pets: Divine Spirit and Divine Horse

Since Season 19 Part 2

The renewal changed his two pets. The raven (called Dark Spirit in the notes) now attacks on its own when equipped, and the Dark Horse adds damage absorption on top of defence. Both can be upgraded once the Dark Lord has his 3rd class change:

UpgradeMaterialsSuccessEquip skill
Level 70 Dark Spirit → Fire or Ice Divine Spirit30 Jewel of Bless, 30 Jewel of Soul, 30 Jewel of Creation, 1 Jewel of Chaos, 100 million Zen45%Divine Force: big attack, wizardry and curse boost for you and your party for 3 seconds
Level 70 Dark Horse → Divine HorseSame jewels and Zen50%Divine Aura: big defence boost for you and your party for 3 seconds
The Fire and Ice Divine Spirits.
The Fire and Ice Divine Spirits.

New and changed skills

Since Season 19 Part 2

Skill power went up for most of his attacks (for example Force Wave 50 → 70, Fire Burst 100 → 150, Fire Scream 130 → 180, Wind Soul 85 → 130), and Electric Spike's cooldown dropped from 5 seconds to 0.5 seconds. The renewal also added these skills:

SkillNeedsEffect
Lord of Dignity102 Energy, 300 CommandReplaces Increase Critical Damage: raises critical and Excellent damage chance for him and his party
Spirit Blast800 Strength, 620 Command, a Divine Spirit equippedThe spirit strikes the ground: up to 8 targets within 6 tiles, 2 hits each; scroll sold by James in Elbeland
Battle Glory200 Strength, 200 CommandSelf buff for attack and Combat Power (%)
Crown ForceLevel 220, 300 Energy, 400 CommandParty buff that raises all stats

Mastery Lord Shields

Since Season 19 Part 2

The update also gave the Dark Lord exclusive Mastery shields that raise the Divine Horse's defence and elemental defence. The guide lists nine tiers up to Apocalypse, while the press release names eight up to Brilliant. Shortened table:

Shield tierLevelDefenseDivine Horse DEF bonus
Bloodangel400513.0%
Holyangel800673.6%
Manticore12001075.2%
Apocalypse14001276.0%

Sources

Game pictures: © Webzen Inc. · muonline.webzen.com

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