
1st Legendary: Temple Guard
The first Legendary set was added in Season 20 Part 1-3. It is crafted at the Chaos Goblin from your 10th Mastery gear at +15 with 16 options, and the result is the Temple Guard piece of the same type at +0, stage 1, with 100% success.
| Main material | Extra material | Jewels | Zen |
|---|---|---|---|
| 10th Mastery Excellent weapon or shield | Temple Guard Anvil | Bless x30, Soul x30, Creation x1, Chaos x1 | 500,000,000 |
| 10th Mastery set armor | Temple Guard Soul | Bless x30, Soul x30, Creation x1, Chaos x1 | 200,000,000 |
- Swords and staffs need their own anvil: Fury, Belief, Wizard, Magic or White Wizard. Anvils and Souls are sold by Priest James for Ruud.
- The fixed and random options and Luck carry over. The Jewel of Harmony option and additional (Jewel of Life) options are removed, and bonus options may appear by chance.
- Legendary items can no longer get a Jewel of Life option. Their Luck now gives upgrade success +10% (instead of Jewel of Soul success +25%) and critical damage chance +5%.
- Excellent Temple Guard armor and Temple Guard Upgrade Stones also drop in Kardamahal Underground Temple.
Temple Guard weapons and armor
The official list has 20 Temple Guard weapons, one line for each class and weapon type, from the Temple Guard Sword and Belief Sword of the Knight to the Bow and Quiver of the Elf, the Lance of the Grow Lancer and the Orb of the Mage. There are also four shields (Knight, Fairy, Lord and Lancer) and 17 Sanctuary Temple Guard armor sets, with separate Agility and Energy sets for the Elf and Knight and Wizard sets for the Magic Gladiator.
Temple Guard weapons keep Excellent damage rate +10% as a fixed option and roll 1-2 of: attack speed +7, HP/8 or MP/8 on kill, attack +3.4 per 20 levels, or attack +97. Legendary weapons also gained Attack Success Chance as a basic stat that grows with the upgrade level.
| Upgrade level | Full-set defense bonus |
|---|---|
| 10 | 350 |
| 11 | 400 |
| 12 | 450 |
| 13 | 500 |
| 14 | 550 |
| 15 | 600 |
Upgrade levels and stages
Legendary set gear has two counters: an upgrade level from 0 to 15 and, inside each level, an upgrade stage from 1 to 5. Stages add item-specific power (for example attack on a sword, Wizardry on a staff), and levels raise the basic stats. Upgrades are done in the [Equipment Upgrade] menu of the Chaos Goblin in Noria, and the item never disappears on failure.
| Current state | On success | On failure |
|---|---|---|
| Stage 1-4 | Stage +1 | Stage -1 (never below 1) |
| Stage 5, level 14 or lower | Level +1, back to stage 1 | Level kept, back to stage 1 |
Each try costs 12 Temple Guard Upgrade Stones, 1 Jewel of Bless, 1 Jewel of Soul, 2 Jewels of Life and 10,000,000 Zen, with a base chance of 50%. The chance and materials are the same at every level and stage, and a Talisman of Luck can be added.
2nd Legendary: Ancestral Imperial
The second Legendary set is made by upgrading Temple Guard gear that has reached +15, stage 5. A weapon or shield plus an Imperial Anvil, armor plus an Imperial Soul, with 30 Jewels of Bless, 30 Jewels of Soul, 1 Jewel of Creation and 1 Jewel of Chaos, becomes the Imperial piece at +0, stage 1, at 100% (500,000,000 Zen for weapons, 200,000,000 for armor). Stat and Luck options carry over, and weapons also keep their weapon options.
- Imperial gear upgrades the same way, with 12 Imperial Upgrade Stones, 1 Jewel of Bless, 1 Jewel of Soul, 2 Jewels of Life and 10,000,000 Zen at 50% (up to 70% with a Luck option and a Talisman of Luck). The stones drop from monsters in the Sanctuary of Aquilas.
- Imperial weapons need level 1,600 and have Excellent damage rate +10% with options such as attack +102 or +3.6 per 20 levels. Imperial armor needs the 5th class and level 1,600.
| Weapon | Class | Damage | Speed |
|---|---|---|---|
| Imperial Sword | Dark Knight | 997-1012 | 40 |
| Imperial Wizard Staff | Dark Wizard | 390-398 / Wizardry 311% | 30 |
| Imperial Bow | Elf | 1483-1526 | 55 |
| Imperial Claw | Rage Fighter | 903-923 | 35 |
| Imperial Scepter | Dark Lord | 1118-1142 | 40 |
| Imperial Wand | Alchemist | 408-422 / Wizardry 313% | 35 |

Options and rerolls
Legendary gear can also have bonus options with three value steps: All Stats or Nuke/Bolt/Wide attack on weapons, and defense or extra defense on armor and shields. The Mysterious Stone can reroll these options; see Excellent Items for the details.
Sources
- MU Online (official): 1st - Temple Guard
- MU Online (official): 1st Legendary Weapons
- MU Online (official): 1st Legendary Armors
- MU Online (official): 2nd Legendary Weapons
- MU Online (official): 2nd Legendary Armors
- MU Online (official): 2nd - Ancestral Imperial
- MU Online (official): Item Drop Adjustment
- MU Online (official): Mysterious Stone
Game pictures: © Webzen Inc. · muonline.webzen.com

