
The fortress and the statue
Crywolf Fortress lies in the south-east of Valley of Loren. It is the front line where humans and elves hold Kundun's forces back, protected by rough terrain. With the front stuck, Kundun ordered Lemuria to send troops against the fortress. Its giant Wolf Statue, built from the ancient power of the elves, keeps evil spirits away, but once a week it grows weak and Balgass leads Kundun's army against it. Five altars around the statue feed its power, and if they are destroyed the statue can no longer protect the fortress.

Entry and battle stages
- Enter from Valley of Loren at 164,35. The older guide's minimum was level 10 (level 7 for Magic Gladiator and Dark Lord); the Season 21 update recommends a level 1,000 character.
- Stand-by: when the battle starts the village turns from a safe zone into a battle zone, and personal shops and NPC conversations are disabled.
- Battle: it lasts 30 minutes. Players who die revive at a set point on the map.
Altar contracts
Only elves can empower the altars, which makes them, and the elves standing on them, the main targets of Balgass's troops. Keeping both alive decides the battle.
- Only Muse Elf characters above level 350 can sign a contract, and an altar with an active contract cannot take another.
- The guide allows at most 2 contracts. A contract breaks if the elf leaves the altar or dies during it.
- Once registered, a contract starts working on the Wolf Statue after 5 minutes.
- The statue's shield comes from the contracted elves: with no contract its HP is 0, and its HP equals the total HP of the elves under contract. When a contracted elf loses HP, the statue's shield drops too.
Success, failure and rewards
| Outcome | Condition | Effect on the server |
|---|---|---|
| Success | The guide lists two: altars still standing with the statue protected at the end; Balgass defeated | Monsters 10% weaker in every map except Land of Trials; Kundun's life recovery stops |
| Failure | The guide lists two: all altars destroyed with no contract held at the end; Balgass not defeated | The trainer and NPC Serbis leave Crywolf; Jewel of Guardian drops less in Land of Trials |
- Personal rewards: bonus experience on top of normal monster experience, scaled by the number of participants, and further rewards by Kill Points, which go to whoever lands the final blow.
- Muse Elves who survive their contract earn an extra 6,000 points.
- Rewards are given after the battle, so warping to another map before the end forfeits them.
- Success used to also add 5% to the success rate of event ticket combinations. The Season 20-2 update removed that reward and raised the base ticket combination rate by 5% instead.
Season 21 changes
Since Season 21- Crywolf monsters became elemental. Every Thursday one of five elements (Fire, Water, Earth, Wind or Darkness) is picked at random and stays for a week; you can check it in the Event Map & Boss Battle window. See Elemental System.
- Balgass is immune to debuffs, and he now appears 6 minutes 40 seconds after the battle starts instead of 10 minutes.
- A notification icon shows at the top left while Crywolf is running. Its Enter button moves you to the battle automatically, for characters of level 1,000 or higher.
- Success rewards no longer drop on the ground; they are sent to the Gremory Case and must be claimed within 7 days. Altar registration opens on Monday at 9:30.
Sources
- MU Online (official): Crywolf
- MU Online Wiki (Fandom): Crywolf Event
- MU Online (official): Season 21-1
- MU Online (official): Season 20-2
Game pictures: © Webzen Inc. · muonline.webzen.com



