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World of Warcraft: Forever

A separate version of WoW launched on November 4, 2026: the original 1-60 world, rebuilt with new zones, dungeons, the Skyborne race and new systems, with the level cap kept at 60.

World of Warcraft: Forever
8 Nov 2026

What is WoW: Forever?

World of Warcraft: Forever
World of Warcraft: Forever

Forever is a third way to play World of Warcraft, running at the same time as the modern game and Classic. It keeps the core rules and the look of the 2004 game, but adds its own stories, zones and systems that never existed in the original history. Players often call it "Classic+". It was announced at BlizzCon 2026 and went live on November 4, 2026.

The story is fixed in the first year of the original game: after the Forsaken Kingdom campaign of Warcraft III Reforged and before Molten Core and The Burning Crusade. Blizzard says Forever is not part of the same continuity as modern WoW. Access comes with a normal WoW subscription or game time, which also covers the modern game.

  • Level cap 60, with no plan to raise it: new content grows the world, not the levels.
  • No flying mounts and no level scaling; the world is meant to stay dangerous.
  • Updated graphics: new lighting, volumetric fog, better water and shadows, with a choice of high- or standard-definition character models.

New and reimagined zones

Forever stays on the two old continents, the Eastern Kingdoms and Kalimdor, but expands them with new and reworked zones and more than 1,000 new quests across levels 1-60. The city of Dalaran also stands in the Alterac Mountains.

ZoneWhat you find there
Zephras IsleStarting zone of the Skyborne, levels 1-12, with elemental architecture inspired by Skywall.
Mount HyjalThe land after Archimonde's defeat, including Darkwhisper Gorge; home of two raids.
Shen'dralasA hidden place between Mulgore and Desolace, tied to the Shen'dralar, Dire Maul and the local centaur tribes.
RivergladesA frontier of rivers, grasslands and trade routes with more than 150 quests, covering roughly the mid-30s to mid-40s.

Races, classes and the Skyborne

Only the eight original races plus the new Skyborne are playable; races added from The Burning Crusade onward are not. All nine classes received new or updated abilities and talents, and every race now has two active and two passive racial abilities.

The Skyborne, also called the shen'dorei or "hidden people", start on Zephras Isle. At character creation you choose a side: Horde-aligned Windshapers can become Shamans, while Alliance-aligned High Order Skyborne can become Mages. Both versions can also be Druids, Hunters, Rogues and Warriors.

FactionNew race and class combinations
AllianceHuman Hunter, Dwarf Shaman, Gnome Priest
HordeOrc Mage, Troll Warlock, Undead Paladin

Dungeons, raids and PvP

Nine new five-player Dungeons and Instances cover levels 13 to 60, next to the classic ones such as Deadmines and Blackrock Depths.

New dungeonLocationLevels
The Hall of ThanesIronforge13-18
Ruins of LordaeronUndercity15-22
Excavation Site: WetlandsWetlands24-29
City of DalaranAlterac Mountains28-33
The Drowned CityStranglethorn Vale35-40
Krol'dok StrongholdRiverglades40-45
Alcaz PrisonDustwallow Marsh48-53
Blackmaw HoldAzshara55-60
Shaper's TerraceUn'Goro Crater58-60
  • Raids (unlocked on December 9 for level 60 players): Barrow Deeps (10 players) and Hyjal Summit (20 players) on Mount Hyjal, and Onyxia's Lair (40 players) in Dustwallow Marsh.
  • New battleground Darkspear Islands, off the coast of Dustwallow Marsh: 15 against 15 for levels 30-60. Teams hold four capture points and a central flag, and the first to 2,000 points wins.
  • PvP progress uses Honor and Rank points from battlegrounds, PvP quests and weekly seasonal tasks.

New systems

SystemHow it works
Legacy SystemForever's take on Achievements. Challenges such as leveling a class to 25, 40 and 60 give account-wide Legacy Points, which each character spends in its own perk trees (Professions, Adventure and Resourcefulness). At launch there are 65 points to earn and each character can spend up to 16.
CampingBuilt on the Cooking campfire. Up to three nearby players each add one profession-made Camp Feature; sit or craft at the camp for at least 1 minute to get its buffs. Unlocked around level 5 through a short quest chain.
RulesetsInstead of a realm list you pick Normal, PvP, Roleplay or Roleplay-PvP; Hardcore comes later. Each is one large "mega-realm" per region, and you can group, guild and raid only with players of the same ruleset and faction.
Two-part namesEvery character has a main name and a second name; the full combination must be unique in the region.
Experience presetsOn first login you choose Classic (older look, fewer helpers) or Enhanced (HD models, quest markers, one-bag view, transmog on). Every setting can be changed later.

As in the other versions, each character can learn two primary Professions and all three secondary ones; in Forever these are Cooking, First Aid and Fishing. Every profession got dozens of new and updated recipes.

Launch and roadmap

WhenWhat
November 4, 2026Launch
December 9, 2026Raids open: Barrow Deeps, Hyjal Summit, Onyxia's Lair
Winter 2026/2027Hardcore mode
Spring 20272 new raids, 2 new dungeons, new quests and area, a legendary questline, PvP season refresh
Summer 2027A revamped iconic raid, a new raid, 2 new dungeons, more world content, profession and Legacy updates

Sources

Game pictures: © Blizzard Entertainment · worldofwarcraft.blizzard.com

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