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Enchanting

Enchanters break down magic items into dusts, essences, shards and crystals, then use them to give gear permanent bonuses.

Enchanting
8 Nov 2026

What enchanting does

Enchanting profession
Enchanting profession

Enchanting is a primary profession that adds permanent upgrades to armor, weapons and other items, such as a bonus to strength, intellect or many other stats. Its reagents come from disenchanting items of uncommon or better quality, or from loot. The rarer and stronger the item, the rarer the residue it leaves.

Players at the top level who run dungeons, raids and PvP are generally expected to have fully enchanted gear, and characters kept at a low level want cheaper enchants too, so enchanters can offer their services to others.

Training and skill

Since patch 8.0.1 (2018) every expansion has its own skill bar with a small cap, instead of one long bar that covered all expansions together. Classic runs from 1 to 300; the newer bars are much shorter:

Skill barSkill range
Classic Enchanting1-300
Outland Enchanting1-75
Northrend Enchanting1-75
Cataclysm Enchanting1-75
Pandaria Enchanting1-75
Draenor Enchanting1-100
Legion Enchanting1-100
Kul Tiran / Zandalari Enchanting1-150
Shadowlands Enchanting1-100
Dragon Isles Enchanting1-100
Khaz Algar Enchanting1-100
Midnight Enchanting1-100

Skill rises by casting enchantments, which turn from orange to yellow, green and gray as you improve. You can also gain skill by disenchanting looted or quest items, but that is slow. New enchants come from trainers, vendors, loot or the Auction House, and some need reputation with a faction.

Over the years enchantments have existed for the head, shoulders, back, chest, wrists, hands, legs, feet, shields and rings, and for melee, two-handed and ranged weapons, and even fishing poles.

Disenchanting and materials

Enchanting materials come mainly from disenchanting; a few can also be looted or bought in limited amounts from the Auction House and some vendors. The skill you need depends on the item's level, and Legendary items cannot be disenchanted. Since patch 7.3.5 the materials depend on the item's expansion rather than its item level.

MaterialUsually comes from
DustMostly uncommon armor, less often uncommon weapons
EssenceMostly uncommon weapons, less often uncommon armor
ShardUsually rare items, rarely uncommon ones
CrystalAlways Epic items, rarely rare ones

Tools, bonuses and partners

  • You need a Runed Copper Rod; since patch 5.0.4 every enchant needs only this rod. Better rods, such as the Runed Khaz'gorite Rod, improve your crafting.
  • Blood Elf characters get +10 Enchanting skill from their racial Arcane Affinity.

Enchanting does not depend on a gathering profession. Good partners are crafts whose products can be disenchanted: Tailoring (cloth gear, no gathering needed), Jewelcrafting, Leatherworking and Blacksmithing.

Selling enchants

An enchanter can put an enchantment on an Enchanting Vellum instead of on gear. The vellum can then be sold on the Auction House or sent by mail, and it still gives skill points as if it went on an item. Vellums are made with Inscription and are also sold by reagent and enchanting vendors.

Sources

Game pictures: © Blizzard Entertainment · worldofwarcraft.blizzard.com

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