TOPCONQUERS

Silvermoon City

The capital of the blood elves in Quel'Thalas, fully rebuilt for Midnight, where it is the main hub and opens its gates to both factions.

Silvermoon City
8 Nov 2026

Overview

Silvermoon City
Silvermoon City

Silvermoon is the crown jewel of the blood elves, who were once the high elves, and the capital of the kingdom of Quel'Thalas. It lies in the north of Eversong Woods, at the northern tip of the Eastern Kingdoms, and guards the way to the Sunwell. The city follows an Art Nouveau style, full of gold, white and red, and its banner is a gold phoenix on red.

Arthas and the Scourge nearly destroyed the city in the Third War, and for years only the eastern half was rebuilt while the western half stayed in ruins, split off by the Dead Scar. After the Sunwell was restored, the blood elves kept healing the city until it was fully restored.

The Midnight hub

In Midnight the rebuilt and much larger Silvermoon is the player hub. To fight the Void it has opened its gates to both factions, at least for now: about two thirds of the city work as a sanctuary, and the rest stays Horde-only. The developers wanted Horde players to feel they were hosting the Alliance as guests, not losing their city, and the tension from this shows up in the story.

During the campaign the city is the command center against the Void. It forms a link with the Haranir, who are promised a lasting place in Silvermoon, and after the war the void elves receive the Umbral Atrium as an embassy.

Getting around in Midnight

ConnectionDestination / notes
Portal to StormwindWizard's Sanctum; Alliance only
Portal to OrgrimmarPathfinder's Den; Horde only
Rootway to HarandarThe Den; unlocked by the Harandar story
Portal to VoidstormHowling Ridge; unlocked by the Voidstorm story
Flight pathsFairbreeze Village (Eversong Woods), Terrace of the Sun (Isle of Quel'Danas), Witherbark Bluffs (Zul'Aman)

Classic districts

This is the city layout as it was built in The Burning Crusade, before the Midnight rebuild:

DistrictWhat you find there
The Shepherd's GateThe main entrance, with a huge statue of Prince Kael'thas
Walk of EldersCentral hub: guild registry and several profession trainers
The BazaarMain market: an auction house, a bank, an inn, armor and weapon sellers
The Royal ExchangeSecond auction house and bank, jewelcrafting and archaeology trainers
Murder RowSecond inn, rogue and warlock trainers
Farstriders' SquareHunter and paladin trainers, battlemasters, blacksmithing, mining and engineering trainers
Court of the SunThe remaining profession trainers
Sunfury SpireRoyal palace where Lor'themar holds court; priest and mage trainers

Leaders

Since the death of High King Anasterian and the betrayal of Prince Kael'thas, Regent Lord Lor'themar Theron leads the blood elves. He is helped by Ranger-General Halduron Brightwing, head of the Farstriders, and advised by Grand Magister Rommath, who leads the Magisters.

Sources

Game pictures: © Blizzard Entertainment · worldofwarcraft.blizzard.com

Related articles