
Overview

Silvermoon is the crown jewel of the blood elves, who were once the high elves, and the capital of the kingdom of Quel'Thalas. It lies in the north of Eversong Woods, at the northern tip of the Eastern Kingdoms, and guards the way to the Sunwell. The city follows an Art Nouveau style, full of gold, white and red, and its banner is a gold phoenix on red.
Arthas and the Scourge nearly destroyed the city in the Third War, and for years only the eastern half was rebuilt while the western half stayed in ruins, split off by the Dead Scar. After the Sunwell was restored, the blood elves kept healing the city until it was fully restored.
The Midnight hub
In Midnight the rebuilt and much larger Silvermoon is the player hub. To fight the Void it has opened its gates to both factions, at least for now: about two thirds of the city work as a sanctuary, and the rest stays Horde-only. The developers wanted Horde players to feel they were hosting the Alliance as guests, not losing their city, and the tension from this shows up in the story.
During the campaign the city is the command center against the Void. It forms a link with the Haranir, who are promised a lasting place in Silvermoon, and after the war the void elves receive the Umbral Atrium as an embassy.
Getting around in Midnight
| Connection | Destination / notes |
|---|---|
| Portal to Stormwind | Wizard's Sanctum; Alliance only |
| Portal to Orgrimmar | Pathfinder's Den; Horde only |
| Rootway to Harandar | The Den; unlocked by the Harandar story |
| Portal to Voidstorm | Howling Ridge; unlocked by the Voidstorm story |
| Flight paths | Fairbreeze Village (Eversong Woods), Terrace of the Sun (Isle of Quel'Danas), Witherbark Bluffs (Zul'Aman) |
Classic districts
This is the city layout as it was built in The Burning Crusade, before the Midnight rebuild:
| District | What you find there |
|---|---|
| The Shepherd's Gate | The main entrance, with a huge statue of Prince Kael'thas |
| Walk of Elders | Central hub: guild registry and several profession trainers |
| The Bazaar | Main market: an auction house, a bank, an inn, armor and weapon sellers |
| The Royal Exchange | Second auction house and bank, jewelcrafting and archaeology trainers |
| Murder Row | Second inn, rogue and warlock trainers |
| Farstriders' Square | Hunter and paladin trainers, battlemasters, blacksmithing, mining and engineering trainers |
| Court of the Sun | The remaining profession trainers |
| Sunfury Spire | Royal palace where Lor'themar holds court; priest and mage trainers |
Leaders
Since the death of High King Anasterian and the betrayal of Prince Kael'thas, Regent Lord Lor'themar Theron leads the blood elves. He is helped by Ranger-General Halduron Brightwing, head of the Farstriders, and advised by Grand Magister Rommath, who leads the Magisters.
Sources
Game pictures: © Blizzard Entertainment · worldofwarcraft.blizzard.com


