
The CABAL and the great disaster



Centuries ago a band of mighty warriors called the CABAL ruled Nevareth and wanted to make it a perfect land of peace and plenty. Their abuse of power and their quarrels with each other brought them down. In trying to reshape the world they stirred the forces and laws of nature to turn against them, and the continent was left in ruins; this disaster is called the Apocalypse, or the first great rapture.
Only a handful of the CABAL lived through it, among them their leader Faust. Afterwards, seven great masters of Force power guided the remaining survivors in rebuilding the land.
The evil returns
Faust used the last of his great strength to try once more to build the Nevareth he had dreamed of, but again he could not stop the land from sinking into the misuse of power. In Wikipedia's telling he foresaw a new evil force rising to threaten Nevareth.
Almost a thousand years after the first disaster, the same evil energy has come back and a new round of destruction has begun. The community wiki adds that the CABAL are once again pulling the strings, raising a child to become king and cleanse the land a second time. Your hero's task is to face the invaders, uncover the plot behind them and save Nevareth.
Along the way you meet more than 100 NPCs. Some help you and some work against you, and sides can change: a friend may betray you, and an old enemy may become someone you can trust.
The Sages and the Authentic Six
The people of Nevareth have passed down six fighting arts known as the Authentic Six. Legend says that when Core Technology was at its height, hundreds of groups trained in their own styles. The Warrior, Blader and Wizard arts already existed before the Nevareth Exodus, in the Honorable Age, but the forms used today were shaped by the first generation of the 7 Sages from the knowledge of the Exodus survivors. Read more in Battle Styles.
- Warriors carry the very first form of the Force: they use it to strengthen the body instead of shaping it.
- Bladers hold the second form. According to the Sage Tower, their art began as a martial art of an eastern country in the Lost Age and was rediscovered in the Honorable Age.
The fall of the Sage Tower and the two nations
After the Sage Tower fell, two leaders, Capella and Procyon, each founded a nation named after themselves to follow their own ideals. Because those ideals clash, the two Nations fight, and this is the story behind Mission War.
| Leader | Vision for Nevareth |
|---|---|
| Capella | Equality for everyone. Dissolve the privileged Tower of Sages, open its hidden knowledge to all, and let a council of elected city representatives share resources. Throw away old tales of the Lord of Destruction and support research into new battle styles. |
| Procyon | One strong ruler. Take over the Tower of Sages and unite the cities under the single most outstanding Sage, using focused education to raise that leader. He blames the old rivalry among the Seven Sages for holding Nevareth back. |
Sources
- Official site: About
- Wikipedia: Cabal Online
- Cabal Wiki: Storyline
- Cabal Wiki: The Fall of the Sage Tower
- Cabal Wiki: Battle Styles
- Cabal Wiki: Blader
- Cabal Wiki: Mission War
- Cabal Wiki: Capella
- Cabal Wiki: Procyon
Game pictures: © ESTsoft / ESTgames · cabal.playthisgame.com


