
Overview
After gaining experience in the starting zones, characters move into Nevareth's mid-to-high level maps. These areas have higher level requirements, often include War Zone mechanics (open PvP on all channels), and each connects to one or more dungeons. Many of them require completing quests to receive the map code and warp code that unlock the zone.

| Map | Level req. | War zone | Dungeons |
|---|---|---|---|
| Fort Ruina | 65+ | No | Ruina Station, Steamer Crazy |
| Undead Ground | 80+ | No | Tower of the Dead (B1F & B2F & B3F) |
| Forgotten Ruin | 95+ | Yes | Forgotten Temple (B1F & B2F) |
| Lakeside | 110+ | Yes | Illusion Castle Underworld, Illusion Castle Radiant Hall |
| Mutant Forest | 125+ | Yes | Altar of Siena (B1F & B2F) |
| Pontus Ferrum | 140+ | No | Maquinas Outpost |
| Porta Inferno | 160+ / BSLV 11+ | Yes | None |
| Arcane Trace | 180+ | Yes | None (daily world boss Arcane Golem) |
Fort Ruina, Undead Ground & Lakeside
Fort Ruina (level 65+) is known in classic era sources as "the fifth special colony and the most dangerous." Its mechanical enemies — robots and automata — drop Titanium and Shadow Titanium grade gear. Access requires completing the quest The Restricted Fort. Ruina at level 65. The map hosts Ruina Station and Steamer Crazy (a DX dungeon) and leads via the Port Lux Warp Center to Pontus Ferrum. Undead Ground (level 80+) neighbors Bloody Ice; its entrance is found where Shades and Ghosts roam in that starting zone. The Tower of the Dead dungeon series (B1F, B2F, B3F) all enter from Undead Ground at coordinates (112, 126). Lakeside (level 110+) is divided into sub-zones (Lakeside I–III at levels 110–120) and is permanently a War Zone. The entrances to Illusion Castle Underworld and Illusion Castle Radiant Hall are located at (171, 175).

Mutant Forest, Pontus Ferrum, Porta Inferno & Arcane Trace
Mutant Forest (level 125+) is home to the Plant Clan and is filled with parasitised creatures and mutated flowers. It branches off from Green Despair. The entrances to Altar of Siena B1F and B2F are inside this map. Pontus Ferrum (level 140+) is the home of the Metal Clan — a gigantic industrial park populated by mechanical robots. Maquinas Outpost enters from (94, 128) here. Porta Inferno (level 160+, Battle Style level 11+, War Zone) is the domain of the Dark Clan. According to the Nevareth Legacy of the Great Destruction, the Dark Clan emerged during the fourth day of the Apocalypse. No dungeon is accessible from this map, but it is a key zone for high-level grinding. Arcane Trace (level 180+, War Zone) neighbors Port Lux. It is a deadly zone where only the strongest characters dare to enter. Roughly once a day, a large world boss called Arcane Golem spawns and challenges all present.

Sources
- Cabal Fandom Wiki: Fort. Ruina
- Cabal Fandom Wiki: Lakeside
- Cabal Fandom Wiki: Undead Ground
- Cabal Fandom Wiki: Forgotten Ruin
- Cabal Fandom Wiki: Mutant Forest
- Cabal Fandom Wiki: Pontus Ferrum
- Cabal Fandom Wiki: Porta Inferno
- Cabal Fandom Wiki: Arcane Trace
- Cabal Archive Wiki: Maps
Game pictures: © ESTsoft / ESTgames · cabal.playthisgame.com

