
The Ninpo Scroll and the Eight Gates
From level 40 a Ninja can use the Job Promo Teleporter in the Job Center to reach Saizo, who sets a series of trials. Completing them unlocks the Ninpo Scroll and opens its Eight Gates: Dawn, Rest, Life, Pain, Limit, View, Shock and Death.
Sage mode: once all Eight Gates are open and every embedded sigil is at least level 3, the Ninja can enter Sage mode for large attribute bonuses. Higher sigil levels make Sage mode stronger.
Ninjutsu sigils
Embedding sigils in the gates gives the Ninja new ninjutsu. Some Bounty Hall quests reward sigils. There are three kinds, and each fits only certain gates:
| Type | What it does | Gates |
|---|---|---|
| Skill sigil | Gives a new active ninjutsu | Dawn, Pain, View |
| Support sigil | Improves one ninjutsu (extra effect or shorter cooldown) | Rest, Life, Limit, Shock, Death |
| Bloodline sigil | Gives a passive skill | Limit, Death |
Sigils are upgraded with Arcane Essence. You get essence automatically when a sigil you already own drops again: the copy melts into essence. Costs rise steeply, from 10 essences at the first step to 8,370 at the last one listed.
Elemental ninjutsu
Each element has its own focus and two active skills, so a Ninja can pick the ones that suit its play:
| Element | Focus | Skills |
|---|---|---|
| Fire Release | High attack | Wild Fireball (line), Flame of Destruction (area over time) |
| Water Release | Negative status | Water Prison (weaker healing potions), Water Shockwave |
| Wind Release | Critical strikes | Whirl Shuriken (line, extra crit), Sickle Wind (area, removes status) |
| Earth Release | Defence | Mud Wall (defence and dodge), Dust Detachment (area over time) |
| Lightning Release | Break | Lightning Kylin (single target), Lightning Slash (line, adds Break) |
Bloodline sigils give five passives:
- Paper Dance: a chance on death to revive on the spot fully healed, with Stigma, Star of Accuracy and Magic Shield applied.
- Hell Vortex: a chance when hit to damage nearby enemies at intervals and knock them away.
- Infinite Mist: a chance when hit to blind the attacker.
- Heaven's Wonder: a chance when hit to ignore all attacks for a while and strike back.
- Bone Pulse: a chance when attacking to ignore part of the target's Tortoise Gem effect.
Aptitude and Ninpo Score
Aptitude can be trained for each of the five elements. Your Ninpo Score is the sum of your scores in all five styles plus Bloodline. Each style's score is its total sigil score multiplied by (500 + aptitude) / 500; Bloodline has no aptitude.

