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Headbands

The Monk's headgear: headbands and, from level 121, caps up to level 140. They mainly add defence, plus a little magic defence.

Headbands
29 Oct 2026

Overview

The official item index lists headbands as the headgear of the Monk, next to its Prayer Beads and Frocks. A headband protects mostly against physical hits: defence is its main stat, and magic defence stays small even on the best models.

Up to level 120 there are eleven headbands, from the Bronze Headband at 15 to the Headband of the Buddha at 120, spaced 5 to 15 levels apart. From level 121 the line turns into caps, with an item for every level: Pilgrim's Cap (121–125), Cap of Nirvana (126–130), Vimalakirti Cap (131–135) and Xumi Cap (136–140).

Defence at key levels

PictureLevelHeadgearDefence (Normal)Defence (Super)
Pure Headband52Pure Headband4770
Martyr's Headband82Martyr's Headband180266
Headband of Holy Light97Headband of Holy Light263388
Visionary's Headband112Visionary's Headband360530
Headband of the Buddha120Headband of the Buddha521768
Cap of Nirvana130Cap of Nirvana718982
Xumi Cap140Xumi Cap9891253

Magic defence is a bonus, not the point of a headband: it is only 10 on a Super Pure Headband and reaches 20 on a Super Xumi Cap at level 140.

Getting a better headband

Like all gear, every model comes in five qualities: Normal, Refined, Unique, Elite and Super. Meteors raise an item's level and Dragon Balls raise its quality in the Forging window, and at high levels only Dragon Balls can raise the level.

Raising an item's level with Meteors in the Forging window.
Raising an item's level with Meteors in the Forging window.
Raising an item's quality with a Dragon Ball in the Forging window.
Raising an item's quality with a Dragon Ball in the Forging window.

Sources

Game pictures: © TQ Digital / NetDragon · co.99.com

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