
Overview
The official item index lists headbands as the headgear of the Monk, next to its Prayer Beads and Frocks. A headband protects mostly against physical hits: defence is its main stat, and magic defence stays small even on the best models.
Up to level 120 there are eleven headbands, from the Bronze Headband at 15 to the Headband of the Buddha at 120, spaced 5 to 15 levels apart. From level 121 the line turns into caps, with an item for every level: Pilgrim's Cap (121–125), Cap of Nirvana (126–130), Vimalakirti Cap (131–135) and Xumi Cap (136–140).
Defence at key levels
| Picture | Level | Headgear | Defence (Normal) | Defence (Super) |
|---|---|---|---|---|
![]() | 52 | Pure Headband | 47 | 70 |
![]() | 82 | Martyr's Headband | 180 | 266 |
![]() | 97 | Headband of Holy Light | 263 | 388 |
![]() | 112 | Visionary's Headband | 360 | 530 |
![]() | 120 | Headband of the Buddha | 521 | 768 |
![]() | 130 | Cap of Nirvana | 718 | 982 |
![]() | 140 | Xumi Cap | 989 | 1253 |
Magic defence is a bonus, not the point of a headband: it is only 10 on a Super Pure Headband and reaches 20 on a Super Xumi Cap at level 140.
Getting a better headband
Like all gear, every model comes in five qualities: Normal, Refined, Unique, Elite and Super. Meteors raise an item's level and Dragon Balls raise its quality in the Forging window, and at high levels only Dragon Balls can raise the level.


Sources
- Official guide: Items - Headbands
- Official guide: Items - Index
- Official guide: Upgrade Level & Quality
Game pictures: © TQ Digital / NetDragon · co.99.com








