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Refinery and Dragon Souls

Refinery adds one of 10 extra effects to an item, such as Critical Strike or Block. Stabilize it to make it permanent. Dragon Souls purify gear for resistances.

Refinery and Dragon Souls
29 Oct 2026

The 10 Refinery effects

Each type of equipment takes its own Refinery items. Like gear, they come in Normal, Refined, Unique, Elite and Super quality, and above Super there is Sacred. A higher level means a stronger effect. Intensification adds HP; the others are a chance or a percentage.

PictureEffectWhat it doesNormal → Super → Sacred
IntensificationIntensificationMore max HP200 → 2,500 → 3,200
Critical StrikeCritical StrikeChance of a physical hit for 1.5x damage4% → 12% → 14%
Skill Critical StrikeSkill Critical StrikeChance to double a magic attack4% → 12% → 14%
BreakthroughBreakthroughChance to go past max attack against a higher-BP enemy5% → 9% → 10%
PenetrationPenetrationLowers the target's magic defence4% → 12% → 12%
BlockBlockChance to halve physical damage taken6% → 15% → 16%
ImmunityImmunityMakes enemies' critical hits less likely5% → 9% → 12%
CounteractionCounteractionStops the target from going past max attack4% → 12% → 14%
DetoxicationDetoxicationLess damage from poison8% → 15% → 17%
M-DefenseMore magic defence4% → 12% → 12%

Refinery items and packs

Refinery items come from the Arena's Honor Store, monsters and several quests and events. Many come as packs: right-click a pack to get a random item of a quality range set by the pack.

PackPossible quality
MediumRefined, Unique or Elite
SuperiorUnique, Elite or Super
PrimeElite, Super or Sacred

Each pack fits certain gear. Critical Strike packs go on one-handed weapons and Ninja katanas, bows, two-handed weapons or rings; Intensification packs go on headgear; Immunity packs on armour or boots; Block packs on headgear or shields. Bows and two-handed weapons get bigger numbers than one-handed weapons and rings.

Temporary and permanent Refinery

Right-click a Refinery item, click the gear and confirm. The effect then lasts 7 days (VIP levels add extra days). To keep it for good, open Forging, then Refine, then Stabilize, put the item in and add Permanent Stones (10 points each) or Big Permanent Stones (100 points each).

A Refinery item's details: right-click it to use it on gear.
A Refinery item's details: right-click it to use it on gear.
Confirming the Refinery on the chosen gear.
Confirming the Refinery on the chosen gear.
A weapon with a temporary Refinery effect and 7 days left.
A weapon with a temporary Refinery effect and 7 days left.
Refinery levelStabilization points
1 (Normal)10
2 (Refined)30
3 (Unique)70
4 (Elite)150
5 (Super)270
6 (Sacred)430
  • Points you already spent stay on the item. If a Level 1 Refinery used 10 points, a Level 2 one on the same item needs only 20 more.
  • If you put a temporary Refinery on an item that already has a permanent one, the permanent effect returns when the temporary one runs out.
  • Refinery items and packs can be traded, except the ones bought in the Honor Store.
Stabilizing a Refinery effect with Permanent Stones in the Forging window.
Stabilizing a Refinery effect with Permanent Stones in the Forging window.
A ring whose Refinery effect is now permanent.
A ring whose Refinery effect is now permanent.

Dragon Souls

Dragon Souls are used to purify a piece of gear. Each one fits one item type and has a phase: low ones add elemental resistance, while others improve the item's attributes. Most need high-level gear.

PictureExampleFitsEffect
Flame Armor (level 1)Flame Armor (level 1)Armour+30% fire resistance
Whirlpool Armor (phase 6)Armour level 120++35% water resistance
Rage Headgear (phase 3)Rage Headgear (phase 3)Headgear level 112+Better attributes, +20% water resistance
Radiant Sword (phase 4)Radiant Sword (phase 4)Sword level 120+Better attributes

Sources

Game pictures: © TQ Digital / NetDragon · co.99.com

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