
The story
This tale comes from before Elveland existed. After Lemuria destroyed Elve, the Elveans fled to a giant island floating above Tormenta Island and drawing on its energy. They raised Iruha's Wall to shield it. Lemuria could not break the wall, so she sent her minions to seize Tormenta Island, the island's energy source, and sealed it away.
The Elveans fell into a long sleep after building the wall and woke slowly as the seal faded, going on to found today's Elveland. The seal is gone now, but Lemuria's influence lingers. Most of her minions were wiped out; the survivors merged with the island's energy and became Spirit-type monsters that now rule it.
Getting there
- Spend 50,000 Zen in the Travel Command Window, or walk in through the entrance in Elveland 3 at (182, 195).
- The current guide lists entry at level 1,400 and the farming penalty below 1,450.
- MU Helper Plus can move you to the main or sub-main spot of the element you choose.
- It is an elemental ground with a safe zone, where you land on entry, after death and after reconnecting.
- Monsters resist Excellent and critical damage rates, absorb damage, resist debuffs and have the Shock attribute, with a 9.5% chance to apply Shock.

Monsters and drops
| Monster | Level (Elite) | How it fights |
|---|---|---|
| Storm Guard | 850 (860) | Melee, swings a giant hammer |
| Storm Reaper | 850 (860) | Melee, quick strikes with a sword in each hand |
| Storm Fiend | 850 (860) | Ranged lightning from both hands; the Elite one drains 300 MP and 15 AG per attack |

The main drops are Excellent Lightning Armor and the Apocalypse Talisman of Chaos Combination Fragment. Tormenta Island is also one of the grounds that drop Ability Crystals for Ability Cards.
Tormenta Island Elite Zone
Elite Zone Flags mark the entrances. The Elite versions of the three storm monsters apply an Elite Debuff on every hit, share boss immunities (for example to Divine Punishment) and can be countered with a Guardian that has the Elite Resistance option. The debuffs follow the element: Fire bleeds and lowers attack, Water poisons and lowers attack, Earth bleeds and slows attacks, Wind poisons and lowers defense, Darkness bleeds and lowers defense.
| Element | Elite Zone entrance |
|---|---|
| Fire | 148, 233 |
| Water | 25, 198 |
| Earth | 188, 11 |
| Wind | 242, 158 |
| Darkness | 55, 15 |
- Elite Option Conversion Fragment and Elite Guardian Upgrade Stone, for Guardians.
- Sealed Armor Fragment: 50 make a Cracked Bloodangel Armor part (random class) that may become +13 Bloodangel armor.
- Golden Crest and Garuda's Fire (level 4 wings), Feather of Uriel (level 5 wing Divine Object).
- Jewel of Harmony. Some Elite drops have a weekly limit.
The update it came with
Tormenta Island opened with the second update of Season 19-1. The same update raised the level cap from 1,550 to 1,600 and added Apocalypse weapons (9th mastery) and Ancient Lightning armor (10th mastery), both made with a 100% success rate from the previous mastery tier.
Sources
- MU Online: Tormenta Island
- MU Online: Tormenta Island Elite Zone
- WEBZEN: Tormenta Island - New Hunting Ground emerges in MU Online
- MU Online: Season 19-1
- MU Online: Ability Upgrades
Game pictures: © Webzen Inc. · muonline.webzen.com


