TOPCONQUERS

Doram Summoner and Spirit Handler

The cat-folk Doram always play the Summoner, with Seafood, Plant and Animal skill paths; they turn Advanced at Base 100 and become Spirit Handlers at 200/70.

Doram Summoner and Spirit Handler
8 Nov 2026

The Doram race

The Doram are a playable cat race from Pasta, a continent across the ocean from Rune-Midgarts. A Doram character starts directly as a Summoner, with no job change quest, and begins in the seaport village of Lasagna instead of Izlude. Doram can only follow the Summoner line; Human characters use the other classes.

Doram Summoner artwork
Doram Summoner artwork

Doram count as their own race: they are generally affected by Human and Brute modifiers but not by Demi-Human ones (see Races and Gender). New Dorams can take a series of introduction quests with the Vigilante Corporation around Lasagna and the Ravioli Fields, which teach the class and hand out starting gear; they can be skipped if another character warps the Summoner to Rune-Midgarts.

The three skill paths

Every Summoner has basic skills such as Bite (200% damage), Scratch (up to 200% with a chance of bleeding), Hide (hide in bushes), Lope (leap to a spot), Stoop (90% less damage taken for 6 seconds), Sprite Marble (+1000 HP and +100 SP) and Soul Attack (normal attacks become ranged). Skill points are plentiful, so most players take one attack path and add early healing and buffs from the Seafood path.

PathRoleKey skills before Base 100Suggested stats at Base 99
Animal (Power of Life)Ranged physical, based on STRLunatic Carrot Beat (area), Picky Peck (single target), Arclouse DashSTR 90, DEX 90, VIT 50
Plant (Power of Land)Magic, based on INTCatnip Meteor (area), Silvervine Stem Spear (Earth, Fire, Water, Wind or Ghost by level), Silvervine Root TwistINT 90, DEX 90, VIT 50
Seafood (Power of Sea)Support and healingTuna Belly (heals 10–90% of Max HP), Tuna Party (shield), Bunch of Shrimp (+10% ATK and MATK for the party), Fresh ShrimpVIT 90, INT 90, DEX 50

Advanced Summoner (Base 100)

At Base Level 100 the spirits turn every Summoner into an Advanced Summoner automatically, with no quest; the game still calls the class Summoner. This unlocks the bottom of the skill tree: Spirit of Sea (Grooming, Purring, Tasty Shrimp Party), Spirit of Land (Chattering, Meow Meow, Nyang Grass) and Spirit of Life (Hiss, Power of Flock, Spirit of Savage). Many Doram-only items also open up from this level.

Spirit Handler

At level 200 a Summoner can start the Spirit Handler change at the request board in Payon. Spirit Handlers level up to 260/55 like the fourth classes and get talent bonuses. Their three branches are tied to mystical creatures: Chulho the tiger (physical), Kisul the healing turtle (support) and Hyunrok the magic deer. The new area attacks cover 11×11 cells, and they do not depend on the old Summoner skills, so players can reset and skip those.

Spirit Handler official artwork
Spirit Handler official artwork
CreatureSkills
Chulho (animal)Chulho Sonic Claw (fast single target), Howling of Chulho (area), Hogogong Strike (only on enemies in Hogogong fear), Commune with Chulho
Kisul (seafood)Marine Festival and Sandy Festival of Kisul (buffs), Kisul Rampage, Kisul Water Spraying, Blessing of Mystical Creatures, Commune with Kisul
Hyunrok (plant)Hyunrok Breeze (area, much stronger than Catnip Meteor), Hyunrok Cannon (single target), Colors of Hyunrok (adds an element), Commune with Hyunrok

Sources

Game pictures: © Gravity Co., Ltd. · playragnarok.com

Related articles