
What a class decides

A class is your character's main adventuring style. It sets the abilities you learn, the weapons and armor you can use, which attributes matter to you, whether you fight in melee, at range or as a caster, and which group Class Roles: Tank, Healer, Damage you can take. It also carries a theme, from the warlock's dark arts to the paladin's Holy Light. Your choice of class is limited by your race, and each race offers its own set of classes.
Each class has three Specializations (the druid has four). Each one is a very different way to play the class, with its own abilities and usually its own role. At the level cap, collecting class sets is one way to grow stronger: wearing more pieces of a set gives set bonuses.
The 13 classes
Roles and resources follow the official class pages; every class also has health. Click a class to read its own page.
| Class | Roles | Armor | Resources |
|---|---|---|---|
| Warrior | Tank and Damage | Plate | Rage |
| Paladin | Tank, Healer and Damage | Plate | Mana and Holy Power |
| Hunter | Damage | Focus | |
| Rogue | Damage | Leather | Energy and Combo Points |
| Priest | Healer and Damage | Cloth | Mana and Insanity |
| Death Knight | Tank and Damage | Plate | Runes and Runic Power |
| Shaman | Healer and Damage | Mana and Maelstrom | |
| Mage | Damage | Cloth | Mana |
| Warlock | Damage | Cloth | Mana and Soul Shards |
| Monk | Tank, Healer and Damage | Leather | Energy, Chi and Mana |
| Druid | Tank, Healer and Damage | Leather | Mana, Rage, Energy and Astral Power |
| Demon Hunter | Tank and Damage | Leather | Fury and Soul Fragments |
| Evoker | Healer and Damage | Mana and Essence |
Classes by armor type
- Plate: Warrior, Paladin and Death Knight.
- Mail: Hunter, Shaman and Evoker.
- Leather: Rogue, Monk, Druid and Demon Hunter.
- Cloth: Priest, Mage and Warlock.
Warriors, Paladins and Shamans can also use shields. Mage, Warlock, Rogue and Hunter are pure damage classes; Paladin, Monk and Druid can fill all three roles.
Newer classes and hero classes
Nine classes have been in the game since launch. Four more came with expansions, and three of them are hero classes, which skip the first levels and begin with their own starting story.
| Class | Added with | Notes |
|---|---|---|
| Death Knight | Wrath of the Lich King, 2008 | The first hero class. Starts at level 8 in Ebon Hold. |
| Monk | Mists of Pandaria, 2012 | A regular class that starts at level 1; its martial arts come from Pandaria. |
| Demon Hunter | Legion, 2016 | The second hero class. Starts at level 8 in Mardum; only Night Elf, Void Elf and Blood Elf. |
| Evoker | Dragonflight, 2022 | Dracthyr only; starts at level 10. It brought the first support specialization, Augmentation. |
Sources
- Official site: Playable Classes
- Warcraft Wiki: Class
- Official site: Warrior
- Official site: Paladin
- Official site: Hunter
- Official site: Rogue
- Official site: Priest
- Official site: Death Knight
- Official site: Shaman
- Official site: Mage
- Official site: Warlock
- Official site: Monk
- Official site: Druid
- Official site: Demon Hunter
- Official site: Evoker
- Warcraft Wiki: Expansion
Game pictures: © Blizzard Entertainment · worldofwarcraft.blizzard.com

