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Twilight Temple

Twilight Temple (TT) is a level 60+ dungeon with three Acts and adjustable difficulty, where players farm materials for Twilight Temple gear.

Twilight Temple
8 Nov 2026

About the temple

Twilight Temple dungeon in Perfect World International
Twilight Temple dungeon in Perfect World International

Twilight Temple is made of the ruins and catacombs of the Twilight Empire, whose bloodthirsty ruler Emperor Tsang conquered many neighbouring nations; after he died of illness, misfortune fell on his empire. Today players come here to collect materials for Twilight Temple weapons and armor, and some of these can later be turned into Nirvana gear from the Palace of Nirvana.

A fourth part, Twilight Temple Revisited, is a separate dungeon with its own bosses and mechanics. It needs level 100+, the second Reawakening and the Shifting Sky I boundary level, and its materials make Twilight Warsoul gear. You can also reach the temple quickly through an Illusion Stone for a small fee.

The three Acts

You start in the Hall of Choice, where the forges and the pillars that open each Act stand. Which Acts you can pick depends on the squad leader's level; lower-level players may still come along as members, but it is not advised. Double-click a pillar, choose "Quest Related", pick the Act and confirm, and a portal opens behind it.

ActNameLeader levelDifficulty steps (monster levels)
1Requiem of the Wraiths60+1-1 Chronol (60–65), 1-2 Dimensic (68–73), 1-3 Substancia (76–81)
2Symphony of Fate74+2-1 Substancia (74–79), 2-2 Naught (82–87), 2-3 Null (90–95)
3Aria of Dawn88+3-1 Null (88–89), 3-2 Vacuity (95–100), 3-3 Doom (100+)

Setting up a run: the four pillars

Inside the Act, pillars appear one after another and let the leader shape the run. A harder setting raises the chance that crafting materials drop. In a squad, only the leader can use the pillars, and everyone must be in the first room before the difficulty is chosen.

  • Pillar 1, mode: Single (1 to 4 players) lets you fight only some of the Act's bosses; Squad (4 to 6 players) unlocks every boss and two more pillars.
  • Pillar 2, difficulty: one of the three level ranges of the Act (see the table). A higher range also makes the bosses harder, so everyone should be in or above it.
  • Pillar 3 (Squad only), number of bosses: medium or high. More bosses means a wider variety of materials.
  • Pillar 4 (Squad only), number of normal monsters: medium or high.

Ultimate Substance

Some combinations of settings charge an entry price in Ultimate Substances, which the squad leader must carry. You craft them at the Twilight Temple forges inside the temple or in south-west Archosaur from 5 Fine Lumber, 5 Refined Steel, 5 Rubstone Powder and 5 Anthracite. In Single mode the wiki lists 1 for Act 1 (2 in 1-3), 2 for Act 2 (3 in 2-3) and 3 for Act 3 (4 in 3-3).

Twilight forges

Four forges turn the temple's materials into gear: Weapons, Armor, Ornament and Materials (the last makes Ultimate Substances). They stand in the Hall of Choice and in south Archosaur. Pick an item to see its recipe; higher pieces also ask for Souledges, which you get by breaking down the Twilight Temple piece that comes before it. Using the forges needs at least crafting level 4, and the requirement rises with the gear level. See Crafting for how crafting levels work.

Sources

Game pictures: © Perfect World Entertainment / Arc Games · arcgames.com

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