
The Gunslinger
Gunslingers grew up in the polluted city of Einbroch in the Republic of Schwarzwald and fight with firearms. They deal high ranged physical damage with great accuracy, and DEX is their main stat; AGI (for attack speed) or VIT (for survival) comes next, and LUK suits critical-hit rifle users. Like Archers, they have elemental bullets (fire, wind, holy and others) to hit a monster's weak element.

A Job Level 10 Novice can talk to Lusa in the Gunslinger classroom of the Criatura Academy, who teleports you to the Gunslinger's Guild, or walk to the guild in Einbroch Tower in the middle of Einbroch. Master Millar rewards the new Gunslinger with a Novice Rifle [3], 2 Cartridges and a Silver Bullet Case. Bullets and bullet cases are sold by the Ammunition Dealer in the Prontera weapon shop.
The five gun types
Any Gunslinger can use every gun type, but many skills only work with certain guns. All guns are two-handed, so a Gunslinger can only wear a shield (a Guard) after taking the gun off.
| Gun | Traits | Signature skills |
|---|---|---|
| Pistol | Faster attacks, lower HIT and ATK; the usual default | Desperado (7×7 around you, 10 bullets), Trigger Happy Shot |
| Rifle | Stronger, may add HIT and CRIT, but slow; its skills hit harder | Tracking, Disarm, Wounding Shot (also with pistols) |
| Gatling gun | Close to a pistol, built around auto-attacks | Gatling Fever (big attack speed boost, slower movement and less Flee) |
| Shotgun | Splash damage on normal attacks, very slow | Spread Shot (9×9, 5 bullets), Full Blast, Crowd Control Shot |
| Grenade launcher | Some of the highest base attack, the slowest of all, fires elemental 'spheres' | Gunslinger Mine, Spread Shot |
iRO Wiki calls the Desperado pistol build and the Spread Shot shotgun or grenade-launcher build newbie-friendly area builds (as long as you can pay for the bullets), with DEX 90, VIT 90 and INT 60 by Base 99. A critical auto-attack build (AGI 90, DEX 90, LUK 60) is cheaper but slow to level.
Coins
Coin Flip is the Gunslinger's resource skill: on a success you gain a coin, on a failure you lose one. Many buffs and attacks then spend those coins:
| Skill | Coins | Effect |
|---|---|---|
| Increase Accuracy | 4 | +20 HIT and +4 DEX and AGI for one minute |
| Last Stand | 1 | +100 ATK and +15% attack speed for 15 seconds |
| Gunslinger's Panic | 2 | -30 HIT and 20% less ranged damage taken, +30 Flee, for 30 seconds |
| Bull's Eye | 1 | 500% damage to Demi-Human and Brute enemies, 0.1% chance of Coma |
| Triple Action | 1 | Three shots for 450% damage in total |
| Coin Fling | up to 5 | Damages the target and lowers its DEF |
Rebel
The Rebel comes from a story of betrayal: mercenaries once used by the Rekenber Corporation rebelled when they were disbanded, were crushed, and regrouped in Einbech as the 'Rebellion', sworn against Rekenber's President and his Secret Wings. Experienced Gunslingers can join them through the job change quest.
- Rich's Coin turns 100 zeny into 10 coins and makes Coin Flip stop failing.
- Crimson Marker marks up to 3 targets for 50 seconds; Dragon Tail, Quick Draw Shot and God's Hammer then strike the marked targets.
- Howling Mine sticks a bomb on a target, and Flicker sets off every Howling Mine and Binding Trap on screen.
- Strong skills such as Mass Spiral, Howling Mine, Dragon Tail and Binding Trap use catalysts (special bullets, mines, missiles, alloy traps) that are costly and heavy.
- None of the Rebel skills gets the extra range from Snake Eyes, so a Rebel fights closer than a Gunslinger.
Night Watch
The Night Watch is the Rebel's third expanded class, changed at Einbech. Besides normal job bonuses it gets talent bonuses (POW, STA, WIS, CON and CRT). Its passives are P.F.I (P.ATK with any gun) and Grenade Mastery (more CON and grenade damage), and it has two attack families:

| Multi-gun skill | Guns | Attack |
|---|---|---|
| The Vigilante at Night | Gatling gun / shotgun | Fires all around the caster |
| Only One Bullet | Pistol / rifle | One single shot |
| Spiral Shooting | Grenade launcher / rifle | Spinning bullet that also hits enemies near the target |
| Magazine for One | Gatling gun / pistol | Many bullets into one target |
| Wild Fire | Shotgun / grenade launcher | Shot into the ground that hits an area |
The grenade family is Basic Grenade, Grenade Fragment (gives grenades an element), Hasty Fire in the Hole (three grenades in a row), Grenades Dropping (a bundle that lands at random spots), Auto Firing Launcher (a chance to throw grenades on normal hits) and Mission Bombard, which drops a large bomb on a 9×9 area and then small 5×5 bombs every 0.25 seconds for 10 seconds.
Sources
Game pictures: © Gravity Co., Ltd. · playragnarok.com



