
Armor Classes
Every armor piece in Rappelz belongs to one of four classes, each tied to a job archetype. Warrior-class armor provides the highest physical defense, while Mage-class armor provides the least but allows greater magic performance. The four classes are Warrior, Hunter, Summoner, and Mage (Magician).
| Armor Class | Approx. P.Def | Job Types |
|---|---|---|
| Warrior | ~72% | Holy Warrior, Knight, Templar, Soldier, Mercenary, etc. |
| Hunter | ~57% | Archer, Marksman, Strider, Assassin, etc. |
| Summoner | ~43% | Breeder, Soul Breeder, Sorcerer, etc. |
| Mage | ~28% | Cleric, Bishop, Kahuna, Warlock, etc. |
Armor Pieces
The armor system covers several distinct equipment slots. Helmets come in both general versions usable by all job types and job-specific versions available from Rank II onward. Body armor (called costumes in Rappelz) is strictly job-class specific. Shields can be equipped by Warrior-type jobs; Magewall shields are for magic-using classes.
Belts
Belts are a special armor piece that also serve as the slot for equipping creature and boss cards. Each belt has its own physical defense, maximum weight capacity, and weight stat. Players choose belts that balance physical protection with the number and type of card slots available.

