
How Enhancement Works
Enhancement is the system for making weapons, armor, and skill cards more powerful by combining them with Cubes. Open the Combination window by typing /union in chat or pressing Alt+I and clicking the Combine button. Drag the item to the top slot and the cube to the grid below, then click Confirm. If successful, the item gains a +n bonus displayed in its tooltip.
Cube Types
There are three main cube types, each for a different item category. All cubes are drop-only items and must be found by killing monsters or traded with other players.
| Cube | Used For | Max Level |
|---|---|---|
| Strike Cube | Weapons | +20 |
| Defense Cube | Armor | +20 |
| Skill Cube | Skill Cards (combine 2 cards + 1 cube) | +10 |
| Ancient Skill Cube | Skill Cards (30% higher success chance) | +10 |
Risk and Protection
Enhancement carries a risk of failure. If enhancement fails and no protection is used, the item breaks and is destroyed. The chance of failure increases with each successive enhancement level. Levels up to +3 or +4 are generally considered safe; beyond that the risk rises steeply.
| Item | Effect |
|---|---|
| E-Protect Powder | Prevents item from breaking on failure (consumed regardless of outcome) |
| E-Repair Powder | Restores a broken item to its previous enhancement state |
| Reduction Toolkit + Reduction Cube | Unenchants the item, recovering half of the cubes used |
Weapon Glow
When a weapon is enhanced to +5 or higher, it begins to glow. The glow size and color change at different enhancement thresholds: small glow at +5 to +8, medium glow at +9 to +14, and large glow at +15 and above. This visual effect lets other players see at a glance how heavily enhanced a weapon is.
Enhancement Beyond +20
To push weapon or armor enhancement above +20, you need a second item of the same type at the same enhancement level, plus a special material — Amalgam for weapons or Invar for armor. These materials are purchased from Blacksmith NPCs in Laksy, Katan, Horizon, and Rondo (but not the Hidden Village).

