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Rappelz Wiki

Everything about Rappelz: the Deva, Asura and Gaia races, jobs and Master Classes, pet taming and evolution, enhancement, dungeons, sieges and the Epic history

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  • Arena
    Arena

    Four arenas near the main towns let players duel without PK Mode; Arena Points earned in battles and daily quests are spent at the Arena Merchant.

  • Armor
    Armor

    Armor in Rappelz comes in four classes tied to job archetypes, covering helmets, costumes, gloves, boots, and belts from Rank I to Master Class.

  • Asura Magicians: Dark Magician, Chaos Magician, Void Mage and Warlock, Corruptor
    Asura Magicians: Dark Magician, Chaos Magician, Void Mage and Warlock, Corruptor

    The Asura Magician line channels dark and elemental magic through two distinct branches: the area-of-effect powerhouse path from Dark Magician through Chaos Magician to Void Mage, and the debuff and trap specialist path from Dark Magician through Warlock to Corruptor.

  • Asura Summoners: Sorcerer, Battle Summoner, Overlord
    Asura Summoners: Sorcerer, Battle Summoner, Overlord

    The Asura Summoner line treats pets as combat partners and vessels of power. Starting as a Sorcerer, advancing to Battle Summoner, and reaching the Overlord Master Class, this archetype excels at fighting alongside creatures while redirecting damage and empowering the entire party's pets with auras.

  • Asura Warriors: Strider, Assassin, Slayer and Shadow Hunter, Deadeye
    Asura Warriors: Strider, Assassin, Slayer and Shadow Hunter, Deadeye

    The Asura Warrior line offers two branches from the Strider first job: the melee Assassin path leading to the Slayer Master Class, and the ranged Shadow Hunter path leading to Deadeye. Both branches excel at evasion, burst damage, and exploiting enemy vulnerabilities.

  • Asura
    Asura

    Dark angels from Katan, the Asura race relies on evasion and fast attacks, fielding assassins, chaos mages, and creature-commanding battle summoners.

  • Awakening
    Awakening

    Awakening adds random stat bonuses to weapons, armor, and accessories using Awakening Stones; Final Awakening applies to +20 gear and was introduced in Epic 8.

  • Boss Cards
    Boss Cards

    Boss Cards are rare drops from unique bosses that belt like pet cards, granting passive stat bonuses and on-attack effects. Only one Boss Card can be active at a time.