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Bosses

Rappelz has two categories of boss monsters: Dungeon Bosses at the end of instanced dungeons from level 40 to 190, and Field Bosses roaming the open world. All are marked with red names and can use area-of-effect attacks.

Bosses
8 Nov 2026

Dungeon Bosses

Dungeon Bosses are the strongest creatures in instanced dungeons, identified by a red name and the [??] indicator. They are significantly larger than regular monsters and use area-of-effect attacks. Many bosses also appear in harder forms in the Endgame Dungeons.

DungeonBossLevel
Relics of Arid MoonlightOforia40
Relics of Arid MoonlightAbhuva50
Lost MinesPrimal Scream60
Lost MinesTaranida70
Crystal ValleyCrustalino80
Crystal ValleyLikirus90
Shrine of Palmir PlateauSoulseeker108
Shrine of Palmir PlateauTakin110
Marduka's RealmSilex the Giant120
The SanctuaryAurumis145
Temple of the AncientsBetrayal150
Temple of Lost SoulsAshmaw the Devourer170
Temple of the ExileSand Lord Kynish190

Field Bosses

Field Bosses roam fixed locations throughout the open world and can be encountered without entering an instance. They span levels from 10 to 150 and respawn periodically, shared among all players on the server. Notable examples include Baron Madius (level 15) in Kenta Valley, Funny Mask (level 28) in Stump Logging Area, Skoll (level 123–125) on the Veiled Island, Shere Khan (level 123) in Marduka, and Swampy (level 150) on Vestige's Island.

Boss Drops and Soul Pets

Many Dungeon Bosses drop Boss Cards that can be equipped in a belt slot for passive bonuses and on-attack effects. Some unique bosses — including the Labyrinth's Butkadah, Haksha, and Askah — are tamable as Soul Pets, providing the stats and abilities of the boss as a companion pet.

Sources

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