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Dungeons Overview

Rappelz dungeons are non-instanced open-world areas shared by all players; hidden dungeons within them are accessed via the Koala Gate Keeper NPC that spawns every 10 minutes in a random room.

Dungeons Overview
8 Nov 2026

Dungeon Basics

Unlike many MMORPGs, Rappelz dungeons are not instanced — they exist as shared areas in the open world. Any player can walk into a dungeon at any time. Groups of up to 8 players form a party for dungeon runs; since Epic 5 and Epic 5 Part 2, skill damage in group settings was significantly boosted, making party play the standard approach for efficient dungeon clearing. Each dungeon contains monsters, named mini-bosses, and at least one main boss.

Main Dungeons

The following are some of the notable dungeons across the mainland and islands. Dungeons are divided by level range to match character progression.

Inside a Rappelz dungeon room, showcasing the game's underground environments.
Inside a Rappelz dungeon room, showcasing the game's underground environments.
DungeonLocationLevel Range
NavislamiaTrainee Island1–20
Relics of Arid MoonlightNear Rondo (south)30–50
Crystal Valley (CV)MainlandMid-game
Shrine of Palmir Plateau (PP)Horizon AreaMid-high
The Sanctuary (Sanc)MainlandHigh
Temple of the Ancients (ToA)Veiled IslandLv 120+
Temple of the Exile (ToE)Veiled IslandLv 120+
Temple of Lost Souls (ToLS)Veiled IslandLv 120+

Hidden Dungeons

Each major dungeon has a corresponding hidden version that is significantly harder than its normal counterpart. Inside the normal dungeon, the Koala Gate Keeper NPC spawns in a random room every 10 minutes. When a party kills the Koala Gate Keeper, a portal to the hidden version of that dungeon appears. The hidden dungeon cannot be accessed by teleport items or mounts, and mounts cannot be used while inside.

Normal DungeonHidden Version
Crystal ValleyCrystal Valley (Hidden)
Temple of the AncientsTemple of the Ancients (Hidden)
Shrine of Palmir PlateauShrine of Palmir Plateau (Hidden)
Temple of Lost SoulsTemple of Lost Souls (Hidden)
The SanctuaryThe Sanctuary (Hidden)
Temple of the ExileTemple of the Exile (Hidden)

Guild Ownership

Guilds can claim ownership of dungeons through the Dungeon Siege system. An owning guild collects a 1–10% tax on all Lak and rupee drops inside that dungeon from every player who farms there. This income stream makes dungeon ownership highly contested.

Sources

Game pictures: © Gala Lab Corp. / Play2Bit · rappelz.play2bit.com

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