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Legion

The sixth expansion (August 30, 2016): the Burning Legion invades, players fight on the Broken Isles with artifact weapons, the Demon Hunter arrives and the level cap rises to 110.

Legion
8 Nov 2026

Overview

Legion expansion
Legion expansion

Legion is the sixth expansion. It was announced at gamescom on August 6, 2015 and released on August 30, 2016, selling 3.3 million copies by the end of launch day. The pre-expansion patch 7.0.3 arrived on July 19, 2016, and Legion became part of the base game on July 18, 2018.

Gul'dan of the alternate Draenor reopens the Tomb of Sargeras, starting the third invasion of the Burning Legion. After a defeat at the Broken Shore, Azeroth's heroes search the Broken Isles for the Pillars of Creation, titan relics that can close the demonic gate. The Kirin Tor move Dalaran to the isles as the main hub, and the story later leads to Argus, homeworld of the draenei.

Zones

ZoneType
Azsuna, Val'sharah, Highmountain, StormheimLeveling zones
MardumDemon Hunter starting area
SuramarMax-level zone
Broken ShoreMax-level zone (patch 7.2.0)
Krokuun, Eredath, Antoran Wastes (Argus)Max-level zones (patch 7.3.0)

Demon Hunter, artifacts and Class Halls

The Demon Hunter is the second hero class, after the Death Knight. Its story starts in Mardum, and players who pre-purchased the expansion got early access to it.

  • Artifacts: one legendary weapon per specialization, 36 in all, plus a fishing pole. It grows stronger with Artifact Power spent in a trait tree, takes relics from dungeons and raids, and has many looks to unlock.
  • Class Orders and Class Halls: each class has its own hall, open to that class from both factions. There you send a small team of champions on missions, customize your artifact and pick up special quests.
  • Each specialization was reworked to feel distinct; Combat rogues were renamed Outlaw. See Specializations.

Dungeons and raids

Dungeons include Halls of Valor, Black Rook Hold, Vault of the Wardens, Eye of Azshara, Darkheart Thicket, Neltharion's Lair, Maw of Souls, The Arcway and Court of Stars, later joined by Return to Karazhan, Cathedral of Eternal Night and Seat of the Triumvirate. Legion also launched Mythic+ dungeons.

RaidBossesFinal foe or theme
The Emerald Nightmare7Xavius
Trial of Valor3Helya
The Nighthold10Elisande and Gul'dan
Tomb of Sargeras9Kil'jaeden
Antorus, the Burning Throne11Argus the Unmaker

World quests, PvP and other systems

  • World quests were introduced as a new kind of max-level open-world task.
  • A new honor system replaced Honor and Conquest Points with PvP-only talents and cosmetic prestige ranks. PvP gear and resilience were removed, and trinkets, set bonuses, enchants and gems stopped working in PvP, where stats follow set templates per specialization.
  • Characters per realm went up to 12, Transmogrification was improved, and every profession got its own quest line.

Sources

Game pictures: © Blizzard Entertainment · worldofwarcraft.blizzard.com

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