
Overview

Legion is the sixth expansion. It was announced at gamescom on August 6, 2015 and released on August 30, 2016, selling 3.3 million copies by the end of launch day. The pre-expansion patch 7.0.3 arrived on July 19, 2016, and Legion became part of the base game on July 18, 2018.
Gul'dan of the alternate Draenor reopens the Tomb of Sargeras, starting the third invasion of the Burning Legion. After a defeat at the Broken Shore, Azeroth's heroes search the Broken Isles for the Pillars of Creation, titan relics that can close the demonic gate. The Kirin Tor move Dalaran to the isles as the main hub, and the story later leads to Argus, homeworld of the draenei.
Zones
| Zone | Type |
|---|---|
| Azsuna, Val'sharah, Highmountain, Stormheim | Leveling zones |
| Mardum | Demon Hunter starting area |
| Suramar | Max-level zone |
| Broken Shore | Max-level zone (patch 7.2.0) |
| Krokuun, Eredath, Antoran Wastes (Argus) | Max-level zones (patch 7.3.0) |
Demon Hunter, artifacts and Class Halls
The Demon Hunter is the second hero class, after the Death Knight. Its story starts in Mardum, and players who pre-purchased the expansion got early access to it.
- Artifacts: one legendary weapon per specialization, 36 in all, plus a fishing pole. It grows stronger with Artifact Power spent in a trait tree, takes relics from dungeons and raids, and has many looks to unlock.
- Class Orders and Class Halls: each class has its own hall, open to that class from both factions. There you send a small team of champions on missions, customize your artifact and pick up special quests.
- Each specialization was reworked to feel distinct; Combat rogues were renamed Outlaw. See Specializations.
Dungeons and raids
Dungeons include Halls of Valor, Black Rook Hold, Vault of the Wardens, Eye of Azshara, Darkheart Thicket, Neltharion's Lair, Maw of Souls, The Arcway and Court of Stars, later joined by Return to Karazhan, Cathedral of Eternal Night and Seat of the Triumvirate. Legion also launched Mythic+ dungeons.
| Raid | Bosses | Final foe or theme |
|---|---|---|
| The Emerald Nightmare | 7 | Xavius |
| Trial of Valor | 3 | Helya |
| The Nighthold | 10 | Elisande and Gul'dan |
| Tomb of Sargeras | 9 | Kil'jaeden |
| Antorus, the Burning Throne | 11 | Argus the Unmaker |
World quests, PvP and other systems
- World quests were introduced as a new kind of max-level open-world task.
- A new honor system replaced Honor and Conquest Points with PvP-only talents and cosmetic prestige ranks. PvP gear and resilience were removed, and trinkets, set bonuses, enchants and gems stopped working in PvP, where stats follow set templates per specialization.
- Characters per realm went up to 12, Transmogrification was improved, and every profession got its own quest line.
Sources
Game pictures: © Blizzard Entertainment · worldofwarcraft.blizzard.com


