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Rune Details

The rune lists: the five rune kinds, the class skills of Rare Blue Runes, and how strong each Rare Yellow Rune gets from +1 to +9.

Rune Details
29 Oct 2026

The five rune kinds

The official rune list is split into five tabs: Rare Yellow, Yellow, Blue, Red and Ideal Runes. Every rune goes from +1 to +9. Most effects grow in small steps, and many make a bigger jump at +8 or +9, so the last levels matter most. For what runes are and how to get them, see Runes.

Rare Blue Runes: one skill per class

Each Rare Blue Rune gives a rune skill made for a single class.

ClassRune skillWhat it does
TrojanBlood Tide (passive)Steals max HP from targets you hit; enough stolen HP raises your max HP for a while and refills HP and XP
WarriorRetaliation (passive)Higher counterattack chance and a higher damage cap for it
ArcherStar Raid (passive)Scatter Fire or Blistering Wave may set off Kinetic Spark, which hits several targets
Fire TaoistRise of Taoism (active)Fire Creator state: more HP and magic damage, and immunity to Immortal Force
Water TaoistSpace Leap (active)Opens a magic portal that teleports all your teammates to you
NinjaDuel (active)Chains a target for up to 20 s; when the chain breaks it clears their XP, stops Stamina recovery and lowers healing
MonkFury Strike (active)Iron Guard state: more HP and weapon attack; normal attacks only, no jumping or skills
PirateNeptune's Curse (passive)After death: immune to all damage, Eagle Eye cooldown removed, and hits can drop targets to 1 HP
Dragon WarriorShadow Fist (passive)When normal attacks trigger Dragon Punch, a fan-shaped shockwave may hit behind the last target
WindwalkerDouble Thunder (Chaser, passive) / Crack Star (Stomper, active)Thundercloud spawns a second, smaller cloud nearby / stars pull in nearby enemies, then deal area damage

Rare Yellow: attack and defence runes

RuneEffect+1+5+9
Sharpness / Wide SwipeAttack with a one-handed / two-handed weapon+1%+5%+10%
Deadly SightHit accuracy, even with 0 Agility+50+100+200
SurgingForcePenetration+5%+9%+20%
TortoiseSmasherIgnores part of the target's Tortoise Gem3%7%12%
Nature'sChantMagic attack (needs Backsword and Divine Backsword proficiency 13)+10%+14%+20%
WonderChance to Block (the highest Block source applies)10%18%30%
JusticeGuardMagic defence+5%+9%+20%
DivineShield30% chance to take less magic damage-5%-25%-50%
CurseBlockChance to cut final magic damage taken by 40% (plus 10% with higher Battle Power)10%18%30%
UniversalShieldLess final physical damage taken (extra if your Battle Power is higher)5,000 (+5,000)7,500 (+9,000)10,000 (+15,000)
MiracleTouchStronger HP potions (up to 100,000 HP)+100%+140%+200%

Rare Yellow: war, revival and utility runes

RuneEffect+1+5+9
BreakdownExtra damage to gates, the Guild Pole, flags and other war buildings+120%+160%+200%
Quick MountChance to be mounted right after revival10%55%100%
NirvanaShorter wait before you can revive-5 s-9 s-15 s
EvocationShorter soul shackle time-20 s-40 s-65 s
SoulchantLess experience received (for staying at a level)-20%-60%-100%

Rare Yellow: runes against skills and runes

RuneEffect+1+5+9
BarrierMax cut to the extra damage of enemy Break3,0006,00020,000
Tacit StrikeAgainst Barrier users: +10% Break and extra damage up to3,0006,00015,000
OverwhelmChance to ignore the target's Immortal Force20%40%70%
JudgmentChance to ignore a Water Taoist's Azure Shield15%35%60%
Reverse MagicWhen hit, chance to clear the attacker's XP and end their XP state0.5%2.5%5%
DeterrenceLowers the attacker's weapon passive chance-1%-5%-10%
MightAgainst Deterrence: higher weapon passive chance+1%+5%+10%
Whetted BladeChance to disable the target's Block for 10 s1%5%10%
SolidnessChance to ignore damage over time such as bleed and burn10%50%100%
Conqueror's BladeLowers the chance of other heroes' undying skills (such as Straight Life and Absolution)-20%-40%-80%
FearlessChance to stop Backfire from triggering20%60%100%
NatureShieldLess control from Whirlwind Kick, Star Arrow, Gale Bomb and Mortal Drag-5%-30%-70%
ConsolidationChance to ignore Stamina loss from skills like Frost Gaze30%55%80%
Slow PaceLowers the Dodge chance of an enemy in Dodge status-5%-25%-50%

Rare Yellow: runes that raise skills

RuneEffect+1+5+9
SanctityDivine Guard level (at +9: 15% trigger, 18 s)+1+5+9
Fire BlastCore Strike level+1+5+9
SerenityInvisible Arrow level+1+5+9
EnormousCrusherShield Break level (see the Perfection window)+1+5+9
Tempered GlaiveLeft-hand weapon attack (normally 50%)55%62%70%
Circle of LifeExtra Enchanted effect+50%+120%+200%

Sources

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