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Shards and Socketing

Shards are stones you set into the sockets of weapons and armor for extra stats. Here are the shard types, their grades and how sockets work.

Shards and Socketing
8 Nov 2026

What are shards?

Shards and socketing system in Perfect World International
Shards and socketing system in Perfect World International

Shards, which players also call gems or soulgems, are materials you place into the sockets of weapons and armor. Each type raises a different stat, and the stat it gives can change depending on whether it sits in a weapon or in armor. Placing them is what players call "sharding".

You can get shards from monster drops, quest rewards, game events and other players. Shards of the same kind can be merged into a higher grade at a Jewelcraftsman, who stands in every town. Besides the stats, shards also add glow or sparkle effects to your gear.

Shard types

ShardIn a weaponIn armor
GarnetPhysical attackPhysical defense
CitrineHPHP
SapphireMagic attackMagic defense
TurquoiseMPMP
AmberAccuracyEvasion
AlabasterMetal attackMetal resistance
AquamarineWood attackWood resistance
AmethystWater attackWater resistance
RubyFire attackFire resistance
TopazEarth attackEarth resistance

Grades and combining

Every shard type comes in many grades. The lowest grade is sold by a regular Merchant for 530 silver coins; each next grade is made by merging several shards of the grade below (3, then 4, then 5 or 6 at the top). The Garnet line shows how the numbers grow (table shortened).

Garnet shardGradeWeaponArmorMade from
Shabbylowest+3+5530 silver (Merchant)
Average5+16+264 Common
Flawless7+25+414 Beautiful
Immaculate8+32+535 Flawless
Incomparable10+50+855 Perfect
Garnet Gem11+75+1256 Incomparable
Drakeflame Stone12+100+1706 Garnet Gems
Glowburn Stone13+130+2203 Drakeflame Stones

Special stones

A few high-grade stones give rarer bonuses. Each line starts at grade 12 and is upgraded by merging 3 stones into the next one.

Line (grade 12 → 13 → 14)WeaponArmor
Attack line: Diamond of Tiger → Deity Stone → Devil StoneAttack Level +1 / +2 / +3Attack Level +1 / +2 / +3
Defense line: Diamond of Dragon → Jade of Steady Defense → Serenity StoneDefense Level +1 / +2 / +3Defense Level +1 / +2 / +3
Casting line: Stone of the Savant → Grand Origin Stone → Eastern Splendor StoneChanneling -3% / -4% / -5%Vitality +10 / +12 / +15
Critical line: Primeval Stone → Primogenitor Stone → Ancient Unity StoneCritical rate +1% / +2% / +3%Vitality +10 / +12 / +15

Adding sockets

  • Weapons can have up to 2 sockets, armor up to 4 and accessories up to 4. Some gear already comes with sockets.
  • New sockets are added with socket stones (accessories use their own accessory socket stones). Higher-grade and legendary gear needs more stones, and the number jumps sharply above grade 10.
  • A shard cannot go into gear of a lower grade than the shard itself.

Sharding is one of the main ways to grow your Equipment, next to Refining.

Glow effects

Armor glows when you fill its sockets with matching shards. Average (grade 5) is the first grade that counts, and Immaculate (grade 8) gives the stronger effects.

Shard2 shards, grade 5+4 shards, grade 8+
CitrinePurple glowLightning
TurquoiseBlue glowBlue crystals
GarnetOrange-red glowBurning fire
SapphireWhite glowThick white mist
AmberYellow glowStronger yellow glow with sparkles
Elemental shardsGreen glowStrong green glow with sparkles
Mixed typesSparklesSparkles

Sources

Game pictures: © Perfect World Entertainment / Arc Games · arcgames.com

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